Sunday, December 9, 2012

Call of Duty: Black Ops 2 Multiplayer Review











Hey Guys, here's my multiplayer review of the recent release of the game  Call of Duty: Black Ops 2 by Treyarch and publisher Activision.

Before I begin, I want to let you know I'm not the biggest fan of Call of Duty( Never bought MW 2.5( 3), and Black Ops sucked). I'm not being paid to offer a bullshit review of how "great" this game is and how more innovative they have become- Call of Duty innovation?! Ha!- especially when it's just Call of Duty 4 and the last game they released regurgitated every year. Anyway, I'll offer a nice glimpse of what I feel so far about the multiplayer exclusively as I have not played the Campaign at all and only briefly touched the Zombies to not give it a fair review.

After picking up this game after trying to get Assassins Creed: III from Walmart for 40$( which was sold out) along with Max Payne: 3 by developer Rockstar for 15$ I decided to grab this game because of pressure from the usual Call of Duty Game when it comes out. "It's so good." "You'll love it." "It's like Battlefield, Try It!" "They did so much."

To be honest
, I was actually surprised upon starting the game and heading to multiplayer. Now, it's not like they changed the game up as they did with Call of Duty : 4, I'll highlight what they have done and what I think about it.

First off, they now allow you to make classes using their new Pick 10 system which allows the player to choose "10 points" on a class using perks such as Overkill, etc. to allow you to use primary weapons as secondaries, adding more attachments, dual perks, etc. Honestly, I think this is a nice feature allowing freedom to change what YOU want in your class. You can go with just a knife and make a class centered around that. It's a nice thing and allows you more control over your character.

They re-skinned the famous Nuketown from their last installment Call of Duty: Black Ops and renamed it Nuketown 2025. Here's a picture of it below:




Same old, same old.
They now put in something called Scorestreaks instead of the usual Killstreaks, although me and my friends still call it that. I like this feature as well as it forces people to camp less and capture objectives and such more. It's a plus and I'm glad they added it. Now your streaks are based on Score and not Kills so it's now possible for someone to just capture objectives and get streaks. It's a plus, but camping is as it has always been.

Multi-Team

I really like this game mode as it incorporates a little bit of Teamwork with your friends that was not present in Call of Duty at all. You have a team of 3 and you go against two other teams of 3 making a total of 9 players. This is pretty fun and allows for a more focused method of gameplay as opposed to the usual "Lone Wolf" gameplay style Call of Duty has glorified. Another plus.

Hardpoint

Another game mode that is similar to Headquarters but requiring people to be in a specific area to get points for it. Also when you die, you can respawn and head back into the fight. Constant action as people need to fight over the point and stay in the guided lines to capture it versus Headquarters where people could capture it and go camp someplace. I like this as well.

Now moving onto the attachments and things they have added.
The perks are the same as always just with different names.
UAV, Counter UAV, and VSAT ( Blackbird) allow you to get points towards your streaks everytime an enemy is killed while you have it up encouraging people to use them more.
Now let's move on to what makes me annoyed.

Target FinderThe dumbest, stupidest, lamest,gayest scope in all of Call of Duty history. it's a scope that lights up enemies with a diamond around them just by aiming at them. It pisses me off getting killed by someone using this scrub scope as it takes absolutely no sense of skill to use it, Call of Duty in general doesn't require any skill at all.

MMS
This scope is actually alright. It allows you to see from a certain distance enemies through walls. I know what you're thinking, but it's not like you can shoot people through walls with it (you already can). It's good as it shows where campers are in the building if you didn't need the constant UAV to tell you that.

The weapons, most of them are new and the weapons are actually pretty good. Now in Call of Duty, there are always overpowered guns that everyone uses those being the PDW-R, Vector, MP7, and the like that decimates any enemies that come towards you. Perks such as Slight of Hand from previous games are now readily available as attachments to your guns in the essence of QuickDraw and FastMag.

Well, now for the rating of this game.

Rating : 8/10
Graphics: no comment; the same.
Gameplay: Same.
Features: Nothing really different.
Modes: a few new ones

That's what this game deserves. Honestly, if you're a Call of Duty fan or used to be like myself. This game could revive that way you used to feel for a while, playing with friends like old times. It's fun and a decent game far from what I expected.

Well, that's my first Video Game review. This is TechFate. Thanks for Reading!





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